UnityPlayFabNova UI

Nooby’s World

Systems & Backend Programmer · Educational game · 2024 – 2025

I connected educational content and saved progress to PlayFab, built Nova UI screens, and made sound and VFX tools for designers.

Educational level selection and UI navigation.

Content and saved progress

The team needed to manage educational content remotely, and players needed to keep their progress across devices. I used PlayFab for content, accounts, and saved progress.

My contributions

  • Remote content: Connected levels and educational content to PlayFab so supported content could be configured without rebuilding the client.
  • Player state: Integrated authentication, virtual currency, remote configuration, saved progress, and unlocked content.
  • UI: Built screens with Nova UI and used MVC to keep screen code separate from game logic.
  • Designer tools: Built sound and VFX scripts that designers could configure in the Unity Inspector.