UnityPlayFabNova UI

Nooby’s World

Systems & Backend Programmer · Educational game · 2024 – 2025

I connected educational content and saved progress to PlayFab, built Nova UI screens, and made sound and VFX tools for designers.

18-second excerpt, without audio. Educational level selection and UI navigation.
Watch the full recording (5:47)

Content and saved progress

The team needed to manage educational content remotely, and players needed to keep their progress across devices. I used PlayFab for content, accounts, and saved progress.

My contributions

  • Remote content: Connected levels and educational content to PlayFab so supported content could be configured without rebuilding the client.
  • Player state: Integrated authentication, virtual currency, remote configuration, saved progress, and unlocked content.
  • UI: Built screens with Nova UI and used MVC to keep screen code separate from game logic.
  • Designer tools: Built sound and VFX scripts that designers could configure in the Unity Inspector.