Mohamed Wessam

Unity Gameplay & Systems Programmer

I build gameplay systems, UI, multiplayer, and backend integrations.

4 years of experience

Available for freelance, contract, or long-term work

About me

I’m Mohamed Wessam, a Unity/C# gameplay and systems programmer based in Mansoura, Egypt. I have 4 years of experience across studio and freelance projects.

At Game Hermits, I led programming on Metin2 Remastered and mentored a junior programmer. My freelance work includes Trenches and Hayfield.

My work covers gameplay, UI, multiplayer, and backend services. I also build reusable UI systems and Unity tools for designers. Some of that work is available as public code, alongside my C#/OpenGL engine.

Shipped work
Trenches, Hayfield, and Zamakan
Studio experience
Game Hermits
June 2023 - August 2026
Education
BSc in Computer Science
Mansoura University, 2026

Technical stack

Unity C# UI Toolkit FishNet Photon PUN VContainer UniTask PlayFab brainCloud REST APIs WebSockets NestJS

I’ve also worked with Unreal Engine / UMG and C# / OpenGL. You can find those projects in the full collection.

Have a project in mind?

Tell me what you’re building, what you need help with, and your timeline.

I’m available for freelance, contract, and long-term work.

Prefer to email directly?

Discord: fstd3ad